Tuesday, April 17, 2012

Weapons

In the original game, there were eight weapons planned. That's pathetic.

Now, I decided to make loads of 'em, a near infinte amount of them: ladies and gentlemen, let me introduce the random weapon generator! With a small Borderlands-wibe, I made the weapons generate by random.

OWAF GME87-B2 Laser rifle shooting
The weapon name consists of manufacturer, model, version, add-on and type. The manufacturer and version number affect the base damage of each weapon, and the model affects other stats like clip size and firerate. Add-ons are somewhat rare weapon modifiers, which can make the weapon to fire in bursts, for example.

As you can see, the main game engine is near complete. All of the gazillion weapons work, and the character moves as it should. I took some of the graphics from the original game, as you see :) Some of the new graphics are placeholders, though (eg. the weapon silhouette)

Sunday, April 1, 2012

Reborn

Hey guys. It's been a while since I last worked on this project. I have not worked on this for a reason: the code I have written is so messy. It was virtually impossible to carry on with this project, so I decided to go for the extreme - rewrite the whole game.

I also feel like that the original game was really boring at times. It had only 8 weapons planned and the RPG-elements were implemented in a really bad way. There will be a lot of new features and system overhauls, stay tuned for more information about them!

(And no. This is not an April Fools -joke :D)